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Video game collaboration idea: Mixed gameplay, dramatic plot-driven, 60 playable hours — varied and beautiful high production value, in chapters, with cinematics to continue the story. It would be difficult to die, however if you do, you will have to start the entire story over, even if you die at hour 56 of it.

150 dev teams from 150 game companies, 150 different storylines to play, at 60 hours each. When you die you either replay from the story beginning, or start another story and abandon your current one. You’d move on to a new story knowing that you will never know the ending to the one you died playing.

Title ideas: Abandoned. Afterlife. Abandon afterlife.

This could be how I finally enslave you all. I wish I had written it on a napkin.